![]() ![]() In order to solve the puzzle, simply line the symbol for the Shepherd family (the curved pitchfork) above the symbol for drowning (the water drop).The lettering around its circumference is rovásírás, an old Hungarian alphabet. The rotations aren't in a fixed state and can be controlled freely by the player. On this part only the information of the Shepherd family is needed. Inner ring: 2 rotationsPart 2Once the symbols of the two circles on the ground match up, a similar mechanism on the door becomes accessible. The solution from the beginning in all difficulties is. Thus we can discern that point belongs to the symbol for the Fitch family. Fitch's prescription pad on one of the highlighting points. By inspecting the ground, Alex identifies Dr. ![]() SolutionPart 1:The first part of the puzzle involves rotating two large concentric rings to to match the Bartlett, Fitch and Holloway families to their methods of sacrifice. The man in the coffin cannot realize it for he is deadNothing. The man who bought the coffin won't be using it for himself. The man who built the coffin doesn't want it. The monarch fears him refers to the fact check mate can easily be achieved with your knights still on the board.Coffin. His is a 'crooked' L-shaped path no other piece can have. He stands beside the 'holy man,' the bishop. Analyzing the riddle, one can infer the answer is the blank space, or ' nothing'. The choices given are: a heart ('love'), An omega symbol, A dollar symbol, an empty space (symbolizing 'nothing') and a clock ('time'). Through the riddle we can identify The Coffin as the proper answer.Riddle 3 - What man loves more than lifeFears more than death or mortal strifeWhat poor men have, the rich acquireAnd all contented men desireWhat misers spend and the wastrels saveAnd each man carries to his grave?This riddle is arguably the more complex of the three. SolutionsRiddle 1 - I stand beside the holy manThe monarchs fear my wrathNone may move the way I canEver the crooked pathThe choices given are all chess pieces, and by analyzing the poem the answer can be discerned as The KnightRiddle 2 - The man who devised itDoes not want itThe man who bought itDoes not use itThe man who used itDoes not realize itSome choices on the dial can be identified: a skull and crossbones, a coffin, a knife, and a set of bars. The solution in all difficulty settings is:Red, White, Green, Blue, Yellow. It is amongst a set of tools meant to fix a broken surveillance camera.After collecting the three wires needed and placing them in the box, the process of solving the puzzle is the same as previously encountered in the Grand Hotel. The wire is hanging from one of the truck's lights.In the guard tower of the following upstairs corridor. It is exposed from an abandoned radio.On the ground floor of the same block, in the cell with a truck rammed inside. The locations of the missing wires are.In the cell adjacent to the cell with the fuse box. Before rewiring the fuse box, Alex must first find Deputy Wheeler Box Wire (three wires) that are missing from it. Overlook Penitentiary Overlook Penitentiary - The second time Alex encounters this puzzle is in the Overlook Penitentiary, after freeing Deputy Wheeler. The switch determines how many wires are in the correct place, but not which or where.Įach green light that turns on (there are five in total) after flipping the test switch signifies a wire in the right place, but it is left to the player to discern which wire that is. The player must figure out the correct place that each wire attaches to at the bottom by testing the connection with a switch. The wires are connected at the top of the box, but left disconnected at the bottom. ![]() In both encounters, the object is to rewire five colored wires in a fuse box so that power is restored to a certain location. The Fuse Puzzle is a puzzle that must be solved twice in Silent Hill: Homecoming. Upon examining it, the clock is shown to be. Harry Mason can find a clock tower in the courtyard area of the school's first floor. The Clock Tower Puzzle must be solved in order to enter the Otherworld Midwich Elementary School in Silent Hill. This article is a guide for a Silent Hill puzzle. Back on topic: That could be it, I suppose. ^Sorry for off-topic, but: puthere2feeljoy, I know that (from the spelling) your username came from the outfit code rather than the song (I think - it's been a while since I picked up SH3), but I find it kinda funny/cool/creepy that the original source of your username is the same as the source of mine. Silent Hill 3 Walkthrough This walkthrough gives you everything you need to know to help Heather find her way through Silent Hill, including solutions for every puzzle and tips on beating. ![]()
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